Table Top Levels[edit | edit source]

Level One[edit | edit source]

  • Time Sense
    The vampire gains a perfect sense of time, and can detect temporal contractions, fluctuations, and changes, as well as the use of Temporis, or Time Magick, and the limits and durations of her own use of powers.

Level Two[edit | edit source]

  • Ramble On
    The vampire can sause a single subject to unknowingly and continuously repeat his own actions, oblivious to his surroundings (short of obvious AND dangerous), essentially causing tunnel vision or trance-like focus.

Level Three[edit | edit source]

  • Zombie's Curse, AKA Moving through Water
    The vampire can cause a victim to operate at half speed, while perceiving his environs to move at double speed.

Level Four[edit | edit source]

  • Cowalker
    Through Force of Will, the vampire can operate in two places at the same time, by way of slipping in and out of the normal flow of time and space.

Level Five[edit | edit source]

  • Freeze Object
    The vampire can stop objects (even bullets or knives) for a length of time, so long as they touch no animate beings at the time. The frozen objects lose no energy while frozen in time.

Level Six[edit | edit source]

  • Control Aging
    A vampire in physical contact with an object or being may reduce, increase, or halt aging of it for a predetermined period of time.

Level Seven[edit | edit source]

  • Domain of Evernight
    The vampire can dilate time so that it passes more quickly than it should.
  • Outside the Hourglass
    The vampire can fully step out of the time stream, and do as she pleases. The effects of her actions will not be notices until she reenters time, and time, matter, life, and energy are stalled, leaving only manual actions possible.

Level Eight[edit | edit source]

  • Pocket of Time
    The vampire may extend the power Outside the Hourglass to an area and occupants around her.

Level Nine[edit | edit source]

  • Summon History
    The vampire may pull a pocket of space and time from the past, and into the presesnt, and those without Temporis inside the pocket are unable to sense or interact with the present.

Level Ten[edit | edit source]

Larp Levels[edit | edit source]

Basic[edit | edit source]

  • Time Sense
  • Ramble On

Intermediate[edit | edit source]

  • Zombie's Curse

Advanced[edit | edit source]

  • Cowalker
  • Freeze Object

House Rules[edit | edit source]

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